Races

 

Forest Goblin Infantry box artwork view by Shieldwolf Miniatures
  • Forest Goblin Infantry box artwork view by Shieldwolf Miniatures
  • Forest Goblins with hand weapons and shields front view by Shieldwolf Miniatures
  • Forest Goblins Infantry Main Sprue by Shieldwolf Miniatures
  • Forest Goblins Infantry Command Sprue by Shieldwolf Miniatures
  • Example of Forest Goblins Command Assembly

Forest Goblin Infantry (hard-plastic)

CODE: G-05 / 52060000805

27.75

General Description

Forest Goblin Infantry (Goblins)

This multi-part hard plastic kit contains all you need to assemble 25 Forest Goblins. The sprues include all pieces required to assemble (twice) a Command group made of a Banner Bearer, a Group Musician and a Group Leader. The detailed components include various arm/weapon types to completely arm all 25 of your miniatures with bows (25), hand weapons (43) or spears (27). Along with 5 different bodies, multiple head variations, 22 shields (9 different sculpts!) and extra bits included to spice your army, this is the perfect kit to allow you the creation of unique regiments for your lethal Shieldwolf® Forest Goblins army.
Models are supplied with twentyfive plastic 25mm round bases.

This product comes supplied unpainted and requires assembly (glue&paint not included). Pictures are for demonstration purposes only.

 

Forest Goblin Infantry (Goblins)

 

The goblins are a unique race that has managed to survive and form their own Kingdom. Even if all other Races openly deny this fact, in truth they never venture in their lands. This, for the simple reason it’s too dangerous due to the many thieving bands and tribes that are often found there. Those “bands” and “tribes” are in reality the Goblin patrols and their armies, amassed by the thousands need be, and ruthless as any other in the Shieldwolf® World. It is in this way that they have survived; by unity and violence.

Goblins lack physical strength compared to the larger races like the Orcs, the Barbarians etc but they are pretty decent strength-wise compared to Humans, Dwarves, Smagraats etc.

Truth be told, they used to be dispersed, mainly in territories that bordered with the Orcs in the Northeast, Humans to the West and Northwest, the Undead to the East, the Dracantropii to the South. Theirs was (and still is by all other races, officially at least) a no man’s land, but to the little greenskins it always was pure Goblin territory. It took some great conflicts to make that happen; the lost expedition of Ralph Theoposius the 3rd (Humans claimed Ralph’s expedition got lost in the Dracantropii Jungles to the South). The lost army of Kreig the Unbeatable (the Valley Orcs claim mystical magic powers in the lands of the Undead had caused this tragedy to their army). And the end of Saurilii the Challenger’s army, the only race to openly acknowledge in the Dracantropii Chronicles that they had been ambushed and annihilated by a Goblin horde.


Goblin Kingdoms Background History part I.

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